GModule.Module¶
Fields¶
None
Methods¶
| class | build_path (directory, module_name) |
| class | error () |
| class | supported () |
close () |
|
make_resident () |
|
name () |
|
symbol (symbol_name) |
Details¶
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class
GModule.Module¶ The
GModule.Modulestruct is an opaque data structure to represent a dynamically-loaded module. It should only be accessed via the following functions.-
classmethod
build_path(directory, module_name)[source]¶ Parameters: Returns: the complete path of the module, including the standard library prefix and suffix. This should be freed when no longer needed
Return type: A portable way to build the filename of a module. The platform-specific prefix and suffix are added to the filename, if needed, and the result is added to the directory, using the correct separator character.
The directory should specify the directory where the module can be found. It can be
Noneor an empty string to indicate that the module is in a standard platform-specific directory, though this is not recommended since the wrong module may be found.For example, calling
GModule.Module.build_path() on a Linux system with a directory of/liband a module_name of “mylibrary” will return/lib/libmylibrary.so. On a Windows system, using\Windowsas the directory it will return\Windows\mylibrary.dll.
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classmethod
error()[source]¶ Returns: a string describing the last module error Return type: strGets a string describing the last module error.
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classmethod
supported()[source]¶ Returns: Trueif modules are supportedReturn type: boolChecks if modules are supported on the current platform.
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make_resident()[source]¶ Ensures that a module will never be unloaded. Any future
GModule.Module.close() calls on the module will be ignored.
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name()[source]¶ Returns: the filename of the module Return type: strReturns the filename that the module was opened with.
If self refers to the application itself, “main” is returned.
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symbol(symbol_name)[source]¶ Parameters: symbol_name ( str) – the name of the symbol to findReturns: Trueon successsymbol: returns the pointer to the symbol value Return type: ( bool, symbol:object)Gets a symbol pointer from a module, such as one exported by #G_MODULE_EXPORT. Note that a valid symbol can be
None.
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classmethod