Gdk.EventProximity¶
Fields¶
| Name | Type | Access | Description | 
|---|---|---|---|
| device | Gdk.Device | r/w | the master device that the event originated from. Use Gdk.Event.get_source_device() to get the slave device. | 
| send_event | int | r/w | Trueif the event was sent explicitly. | 
| time | int | r/w | the time of the event in milliseconds. | 
| type | Gdk.EventType | r/w | the type of the event ( Gdk.EventType.PROXIMITY_INorGdk.EventType.PROXIMITY_OUT). | 
| window | Gdk.Window | r/w | the window which received the event. | 
Methods¶
None
Details¶
- 
class Gdk.EventProximity¶
- Proximity events are generated when using GDK’s wrapper for the XInput extension. The XInput extension is an add-on for standard X that allows you to use nonstandard devices such as graphics tablets. A proximity event indicates that the stylus has moved in or out of contact with the tablet, or perhaps that the user’s finger has moved in or out of contact with a touch screen. - This event type will be used pretty rarely. It only is important for XInput aware programs that are drawing their own cursor.