Gio.ListModel¶
| Implementations: | |
|---|---|
| Gio.ListStore | |
Methods¶
| get_item(position) | |
| get_item_type() | |
| get_n_items() | |
| items_changed(position, removed, added) | 
Virtual Methods¶
| do_get_item(position) | |
| do_get_item_type() | |
| do_get_n_items() | 
Properties¶
None
Signals¶
| Name | Short Description | 
|---|---|
| items-changed | This signal is emitted whenever items were added to or removed from list. | 
Fields¶
None
Class Details¶
- 
class Gio.ListModel¶
- Bases: - GObject.GInterface- Structure: - Gio.ListModelInterface- Gio.ListModelis an interface that represents a mutable list of- GObject.Objects. Its main intention is as a model for various widgets in user interfaces, such as list views, but it can also be used as a convenient method of returning lists of data, with support for updates.- Each object in the list may also report changes in itself via some mechanism (normally the - GObject.Object- ::notifysignal). Taken together with the- Gio.ListModel- ::items-changedsignal, this provides for a list that can change its membership, and in which the members can change their individual properties.- A good example would be the list of visible wireless network access points, where each access point can report dynamic properties such as signal strength. - It is important to note that the - Gio.ListModelitself does not report changes to the individual items. It only reports changes to the list membership. If you want to observe changes to the objects themselves then you need to connect signals to the objects that you are interested in.- All items in a - Gio.ListModelare of (or derived from) the same type.- Gio.ListModel.get_item_type() returns that type. The type may be an interface, in which case all objects in the list must implement it.- The semantics are close to that of an array: - Gio.ListModel.get_n_items() returns the number of items in the list and- Gio.ListModel.get_item() returns an item at a (0-based) position. In order to allow implementations to calculate the list length lazily, you can also iterate over items: starting from 0, repeatedly call- Gio.ListModel.get_item() until it returns- None.- An implementation may create objects lazily, but must take care to return the same object for a given position until all references to it are gone. - On the other side, a consumer is expected only to hold references on objects that are currently “user visible”, in order to facilitate the maximum level of laziness in the implementation of the list and to reduce the required number of signal connections at a given time. - This interface is intended only to be used from a single thread. The thread in which it is appropriate to use it depends on the particular implementation, but typically it will be from the thread that owns the - thread-default main contextin effect at the time that the model was created.- 
get_item(position)[source]¶
- Parameters: - position ( - int) – the position of the item to fetch- Returns: - the object at position. - Return type: - GObject.Objector- None- Get the item at position. If position is greater than the number of items in self, - Noneis returned.- Noneis never returned for an index that is smaller than the length of the list. See- Gio.ListModel.get_n_items().- New in version 2.44. 
 - 
get_item_type()[source]¶
- Returns: - the - GObject.GTypeof the items contained in self.- Return type: - GObject.GType- Gets the type of the items in self. All items returned from g_list_model_get_type() are of that type or a subtype, or are an implementation of that interface. - The item type of a - Gio.ListModelcan not change during the life of the model.- New in version 2.44. 
 - 
get_n_items()[source]¶
- Returns: - the number of items in self. - Return type: - int- Gets the number of items in self. - Depending on the model implementation, calling this function may be less efficient than iterating the list with increasing values for position until - Gio.ListModel.get_item() returns- None.- New in version 2.44. 
 - 
items_changed(position, removed, added)[source]¶
- Parameters: - Emits the - Gio.ListModel- ::items-changedsignal on self.- This function should only be called by classes implementing - Gio.ListModel. It has to be called after the internal representation of self has been updated, because handlers connected to this signal might query the new state of the list.- Implementations must only make changes to the model (as visible to its consumer) in places that will not cause problems for that consumer. For models that are driven directly by a write API (such as - Gio.ListStore), changes can be reported in response to uses of that API. For models that represent remote data, changes should only be made from a fresh mainloop dispatch. It is particularly not permitted to make changes in response to a call to the- Gio.ListModelconsumer API.- Stated another way: in general, it is assumed that code making a series of accesses to the model via the API, without returning to the mainloop, and without calling other code, will continue to view the same contents of the model. - New in version 2.44. 
 - 
do_get_item(position) virtual¶
- Parameters: - position ( - int) – the position of the item to fetch- Returns: - the object at position. - Return type: - GObject.Objector- None- Get the item at position. If position is greater than the number of items in list, - Noneis returned.- Noneis never returned for an index that is smaller than the length of the list. See- Gio.ListModel.get_n_items().- New in version 2.44. 
 - 
do_get_item_type() virtual¶
- Returns: - the - GObject.GTypeof the items contained in list.- Return type: - GObject.GType- Gets the type of the items in list. All items returned from g_list_model_get_type() are of that type or a subtype, or are an implementation of that interface. - The item type of a - Gio.ListModelcan not change during the life of the model.- New in version 2.44. 
 - 
do_get_n_items() virtual¶
- Returns: - the number of items in list. - Return type: - int- Gets the number of items in list. - Depending on the model implementation, calling this function may be less efficient than iterating the list with increasing values for position until - Gio.ListModel.get_item() returns- None.- New in version 2.44. 
 
- 
Signal Details¶
- 
Gio.ListModel.signals.items_changed(list_model, position, removed, added)¶
- Signal Name: - items-changed- Flags: - Parameters: - list_model (Gio.ListModel) – The object which received the signal
- position (int) – the position at which self changed
- removed (int) – the number of items removed
- added (int) – the number of items added
 - This signal is emitted whenever items were added to or removed from list. At position, removed items were removed and added items were added in their place. - Note: If removed != added, the positions of all later items in the model change. - New in version 2.44. 
- list_model (