Gio.UnixSocketAddress¶
| Subclasses: | None | 
|---|
Methods¶
| Inherited: | Gio.SocketAddress (4), GObject.Object (37), Gio.SocketConnectable (3) | 
|---|---|
| Structs: | GObject.ObjectClass (5) | 
| class | abstract_names_supported() | 
| class | new(path) | 
| class | new_abstract(path) | 
| class | new_with_type(path, type) | 
| get_address_type() | |
| get_is_abstract() | |
| get_path() | |
| get_path_len() | 
Virtual Methods¶
| Inherited: | Gio.SocketAddress (3), GObject.Object (7), Gio.SocketConnectable (3) | 
|---|
Properties¶
| Inherited: | Gio.SocketAddress (1) | 
|---|
| Name | Type | Flags | Short Description | 
|---|---|---|---|
| abstract | bool | r/w/co | Whether or not this is an abstract address deprecated | 
| address-type | Gio.UnixSocketAddressType | r/w/co | The type of UNIX socket address | 
| path | str | r/w/co | UNIX socket path | 
| path-as-array | GLib.ByteArray | r/w/co | UNIX socket path, as byte array | 
Signals¶
| Inherited: | GObject.Object (1) | 
|---|
Fields¶
| Inherited: | GObject.Object (1) | 
|---|
| Name | Type | Access | Description | 
|---|---|---|---|
| parent_instance | Gio.SocketAddress | r | 
Class Details¶
- 
class Gio.UnixSocketAddress(**kwargs)¶
- Bases: - Gio.SocketAddress- Abstract: - No - Structure: - Gio.UnixSocketAddressClass- Support for UNIX-domain (also known as local) sockets. - UNIX domain sockets are generally visible in the filesystem. However, some systems support abstract socket names which are not visible in the filesystem and not affected by the filesystem permissions, visibility, etc. Currently this is only supported under Linux. If you attempt to use abstract sockets on other systems, function calls may return - Gio.IOErrorEnum.NOT_SUPPORTEDerrors. You can use- Gio.UnixSocketAddress.abstract_names_supported() to see if abstract names are supported.- Note that - <gio/gunixsocketaddress.h>belongs to the UNIX-specific GIO interfaces, thus you have to use the- gio-unix-2.0.pcpkg-config file when using it.- 
classmethod abstract_names_supported()[source]¶
- Returns: - Trueif supported,- Falseotherwise- Return type: - bool- Checks if abstract UNIX domain socket names are supported. - New in version 2.22. 
 - 
classmethod new(path)[source]¶
- Parameters: - path ( - str) – the socket path- Returns: - a new - Gio.UnixSocketAddress- Return type: - Gio.SocketAddress- Creates a new - Gio.UnixSocketAddressfor path.- To create abstract socket addresses, on systems that support that, use - Gio.UnixSocketAddress.new_abstract().- New in version 2.22. 
 - 
classmethod new_abstract(path)[source]¶
- Parameters: - path ([ - int]) – the abstract name- Returns: - a new - Gio.UnixSocketAddress- Return type: - Gio.SocketAddress- Creates a new - Gio.UnixSocketAddressType.ABSTRACT_PADDED- Gio.UnixSocketAddressfor path.- Deprecated since version ???: Use - Gio.UnixSocketAddress.new_with_type().
 - 
classmethod new_with_type(path, type)[source]¶
- Parameters: - path ([int]) – the name
- type (Gio.UnixSocketAddressType) – aGio.UnixSocketAddressType
 - Returns: - a new - Gio.UnixSocketAddress- Return type: - Creates a new - Gio.UnixSocketAddressof type type with name path.- If type is - Gio.UnixSocketAddressType.PATH, this is equivalent to calling- Gio.UnixSocketAddress.new().- If type is - Gio.UnixSocketAddressType.ANONYMOUS, path and path_len will be ignored.- If path_type is - Gio.UnixSocketAddressType.ABSTRACT, then path_len bytes of path will be copied to the socket’s path, and only those bytes will be considered part of the name. (If path_len is -1, then path is assumed to be NUL-terminated.) For example, if path was “test”, then calling- Gio.SocketAddress.get_native_size() on the returned socket would return 7 (2 bytes of overhead, 1 byte for the abstract-socket indicator byte, and 4 bytes for the name “test”).- If path_type is - Gio.UnixSocketAddressType.ABSTRACT_PADDED, then path_len bytes of path will be copied to the socket’s path, the rest of the path will be padded with 0 bytes, and the entire zero-padded buffer will be considered the name. (As above, if path_len is -1, then path is assumed to be NUL-terminated.) In this case,- Gio.SocketAddress.get_native_size() will always return the full size of a- struct sockaddr_un, although- Gio.UnixSocketAddress.get_path_len() will still return just the length of path.- Gio.UnixSocketAddressType.ABSTRACTis preferred over- Gio.UnixSocketAddressType.ABSTRACT_PADDEDfor new programs. Of course, when connecting to a server created by another process, you must use the appropriate type corresponding to how that process created its listening socket.- New in version 2.26. 
- path ([
 - 
get_address_type()[source]¶
- Returns: - a - Gio.UnixSocketAddressType- Return type: - Gio.UnixSocketAddressType- Gets self’s type. - New in version 2.26. 
 - 
get_is_abstract()[source]¶
- Returns: - Trueif the address is abstract,- Falseotherwise- Return type: - bool- Tests if self is abstract. - New in version 2.22. - Deprecated since version ???: Use - Gio.UnixSocketAddress.get_address_type()
 - 
get_path()[source]¶
- Returns: - the path for self - Return type: - str- Gets self’s path, or for abstract sockets the “name”. - Guaranteed to be zero-terminated, but an abstract socket may contain embedded zeros, and thus you should use - Gio.UnixSocketAddress.get_path_len() to get the true length of this string.- New in version 2.22. 
 - 
get_path_len()[source]¶
- Returns: - the length of the path - Return type: - int- Gets the length of self’s path. - For details, see - Gio.UnixSocketAddress.get_path().- New in version 2.22. 
 
- 
classmethod 
Property Details¶
- 
Gio.UnixSocketAddress.props.abstract¶
- Name: - abstract- Type: - bool- Default Value: - False- Flags: - READABLE,- WRITABLE,- CONSTRUCT_ONLY- Whether or not this is an abstract address - Deprecated since version ???: Use - Gio.UnixSocketAddress- :address-type, which distinguishes between zero-padded and non-zero-padded abstract addresses.
- 
Gio.UnixSocketAddress.props.address_type¶
- Name: - address-type- Type: - Gio.UnixSocketAddressType- Default Value: - Gio.UnixSocketAddressType.PATH- Flags: - READABLE,- WRITABLE,- CONSTRUCT_ONLY- The type of UNIX socket address 
- 
Gio.UnixSocketAddress.props.path¶
- Name: - path- Type: - str- Default Value: - None- Flags: - READABLE,- WRITABLE,- CONSTRUCT_ONLY- UNIX socket path 
- 
Gio.UnixSocketAddress.props.path_as_array¶
- Name: - path-as-array- Type: - GLib.ByteArray- Default Value: - None- Flags: - READABLE,- WRITABLE,- CONSTRUCT_ONLY- UNIX socket path, as byte array