LightDM.Language
Properties
| Name | Type | Flags | Short Description | 
|---|
| code | str | r/w/co | Language code | 
| name | str | r | Name of the language | 
| territory | str | r | Territory the language is from | 
 
Class Details
- 
class LightDM.Language(**kwargs)
- 
LightDM.Languageis an opaque data structure and can only be accessed
using the provided functions.
 
- 
get_code()
- 
| Returns: | The code of the language | 
|---|
 | Return type: | str | 
|---|
 
 - Get the code of a language (e.g. “de_DE.UTF-8”) 
 
- 
get_name()
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| Returns: | The name of the language | 
|---|
 | Return type: | str | 
|---|
 
 - Get the name of a language. 
 
- 
get_territory()
- 
| Returns: | The territory the language is used in. | 
|---|
 | Return type: | str | 
|---|
 
 - Get the territory the language is used in. 
 
- 
matches(code)
- 
| Parameters: | code ( str) – A language code | 
|---|
 | Returns: | Trueif the code matches this language. | 
|---|
 | Return type: | bool | 
|---|
 
 - Check if a language code matches this language. 
 
 
Property Details
- 
LightDM.Language.props.code
- 
Language code 
- 
LightDM.Language.props.name
- 
Name of the language 
- 
LightDM.Language.props.territory
- 
Territory the language is from