Pango.RendererClass¶
Fields¶
| Name | Type | Access | Description | 
|---|---|---|---|
| begin | object | r | |
| draw_error_underline | object | r | |
| draw_glyph | object | r | |
| draw_glyph_item | object | r | |
| draw_glyphs | object | r | |
| draw_rectangle | object | r | |
| draw_shape | object | r | |
| draw_trapezoid | object | r | |
| end | object | r | |
| parent_class | GObject.ObjectClass | r | |
| part_changed | object | r | |
| prepare_run | object | r | 
Methods¶
None
Details¶
- 
class Pango.RendererClass¶
- Class structure for - Pango.Renderer.- The following vfuncs take user space coordinates in Pango units and have default implementations: - draw_glyphs
- draw_rectangle
- draw_error_underline
- draw_shape
- draw_glyph_item
 - The default draw_shape implementation draws nothing. - The following vfuncs take device space coordinates as doubles and must be implemented: - draw_trapezoid
- draw_glyph
 - New in version 1.8.